Experience analysis and modelling

Analyzing human/machine coupling and co-development necessitates to understand what happens during interaction from the human point of view. I have lon been interested in techniques to gain access to experience at micro levels, as well as in hybrid methods for user experience collection and modelling. Revistim-X was the first funded project in that direction, HOMERIC will focus on hybrid methods and affordances perception.

  • Illustration for project DIADEME

    DIADEME: Digital Instrument and Activity DEvelopMEnt

    Digital Instruments Experience analysis and modelling Interpretation Systems Trace-based Activity Analysis

    A small research program around the notion of Digital Instrument, and their co-evolution with humans, mainly related to Amaury Belin PhD thesis, as well as HdR writing. May be reactivated.

    Details

    Partners: LS2N
    Funding: Amaury Belin PhD funding, Atlanstic 2020
    Beginning: 2012-10-01
    End:

    Related publications

    • Supporting the Development of Digital Skills (2014) Amaury Belin, Yannick Prié, Aurélien Tabard. in Digital Intelligence, Nantes, France, sept 2014. Show abstract
    • Mining Users Skills Development From Interaction Traces: an exploratory study (2014) Amaury Belin, Antipov Grigory, Julien Blanchard, Fabrice Guillet, Yannick Prié. in Atelier Fouille visuelle de données temporelles, IHM 2013, Nov 2014, Bordeaux, France. 2p, 2014 Show abstract
    • Towards a model for describing appropriation processes through the evolution of digital artifacts (2012) Amaury Belin, Yannick Prié. in Designing Interactive Systems DIS2012, pp. 645-654, Newcastle, June 2012. [AR:20%] doi Show abstract
    • Vers une phénoménologie des inscriptions numériques. Dynamique de l’activité et des structures informationnelles dans les systèmes d’interprétation (2011) Yannick Prié. in Habilitation à Diriger des Recherches en Informatique, Université Claude Bernard Lyon 1, Nov 2011, 247 p. (Soutenue le 18 novembre 2011 à l'Université Claude Bernard Lyon 1 - Laboratoire LIRIS - UMR 5205 CNRS - École Doctorale Informatique et Information pour la Société) This study is mandatory to get a Professor position in France. The document is entitled Towards a Phenomenology of Digital Inscriptions. Dynamics of Activity and Informational Structures in Interpretation Systems. In the first chapter I first study the notion of inscription of knowledge as proposed by Bruno Bachimont. As I consider it is not sufficiently tied with human action and activity as considered by post-cognitivist theories, I propose to consider the notion of informational structures (structures informationnelles). Informational structures are digital inscriptions of knowledge that are actually manipulated by subjects during their computer-mediated activity, they can be canonical (explicitely manipulated by the system) or non canonical (but as such, they can become canonical if reified). The notion of informational structure is useful to study how digital inscriptions and activity are interwoven at different analysis levels, it is associated to the notion of information space that users enact during their activities, and enables to study at the individual level what could be called a phenomenology of digital inscriptions. In the second chapter of the document, I focus on explicit information spaces that users enact during knowledge work, and detail the notions of interpretation systems within which inscriptions of knowledge circulate. I present my work on video active reading and the Advene project. In the third chapter, I propose to define traces as inscriptions that are used during an activity as signs of the past, and I discuss the notion of interpretation systems that are dedicated to traces. I present my work on such systems, along first the Musette (Modelling Users and Tasks to Traces Experience) approach and then the mTBS (Modelled Trace-Based systems) approach.
      Examination committee: Nathalie Aussenac (Directeur de Recherche, CNRS, Toulouse; referee), Bruno Bachimont (Enseignant-Chercheur HDR, UT Compiè̀gne; referee), Sylvie Leleu-Merviel (Professeur, Université de Valenciennes; referee), Michel Beaudouin-Lafon (Professeur, Université Paris-Sud; examiner), Catherine Garbay (Directeur de Recherche, CNRS, Grenoble; examiner), Alain Mille (Professeur, Université Lyon 1; examiner), Pascal Salembier (Professeur, UT Troyes; examiner).
      Show abstract

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    Additional comments

  • Illustration for project Revistim-X

    Revistim-X: Virtual Reality and Brain Stimulation: an experiential approach

    Experience analysis and modelling VR and Psychotherapy Virtual Reality

    We study the association of cerebral stimulation and virtual reality for treatment in psychotherapy. We design and build environments and protocols, and analyze patients' experiences using mixed methods. A first feasability and acceptability study has been conducted with acrophobia, depression will be our next application case.

    Details

    Partners: LS2N, Sphere, IAC 18
    Funding: Université de Nantes
    Cofunding: CHU Nantes, Fondations Université de Nantes, Fondation CHU Nantes
    Beginning: 2017-10-01
    End: 2018-09-31

    Related publications

    • New VR Experiences for the Personalization of Care in Psychiatry: the Example of ReViSTIM Project (2018) Toinon Vigier, Yannick Prié, Florian Melki, Matthieu Perreira Da Silva, Fabien Picarougne, Samuel Bulteau, Olivier Charlet. in Care TVX Workshop at ACM TVX 2018, June 2018, Seoul, South Korea. doi Show abstract

    Additional comments

    Revistim-X clinical trial recording.

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    Illustration for project Revistim-X Illustration for project Revistim-X

Select another theme:    Accessibility Data Visualization Digital Instruments Document Engineering Experience analysis and modelling Hypervideos Immersive Analytics Interpretation Systems Knowledge Engineering Learning Analytics Progressive analytics Reflective Systems Technology-Enhanced Learning Trace-based Activity Analysis Trace-based Systems VR and Psychotherapy Video Annotations Virtual Reality